import FreeCAD import FreeCAD as App import numpy as np import math import time import Part import Draft from pivy import coin class LaserProgram: def __init__(self, obj): obj.addProperty("App::PropertyVector", "base_reference", "Reference", "Reference Point (teached)") obj.base_reference = App.Vector(0,0,0) obj.addProperty("App::PropertyFloat", "laser_power", "Laser Parameter", "Laser Power output (0.4 means 4 Volts)") obj.laser_power = 0.4 obj.addProperty("App::PropertyInteger", "laser_pilot_out", "Laser Parameter", "Pilot Laser output") obj.laser_pilot_out = 4 obj.addProperty("App::PropertyInteger", "laser_real_out", "Laser Parameter", "Laser output") obj.laser_real_out = 3 obj.addProperty("App::PropertyInteger", "laser_gas_out", "Laser Parameter", "Laser inert gas") obj.laser_gas_out = 7 obj.addProperty("App::PropertyInteger", "laser_powder_out", "Laser Parameter", "Laser Powder Bucket") obj.laser_powder_out = 9 obj.addProperty("App::PropertyFloat", "laser_feedrate", "Laser Parameter", "Process Velocity (Feedrate m/s)") obj.laser_feedrate = 0.022500 obj.addProperty("App::PropertyFloat", "laser_speed", "Laser Parameter", "Velocity reaching (m/s)") obj.laser_speed = 0.15 obj.addProperty("App::PropertyInteger", "rob_tool", "Roboter Parameter", "Tool") obj.rob_tool = 6 obj.addProperty("App::PropertyInteger", "rob_base", "Roboter Parameter", "Base") obj.rob_base = 6 obj.addProperty("App::PropertyBool", "simulation", "Roboter Parameter", "Use Simulation") obj.simulation = True obj.addProperty("App::PropertyPath", "progpath", "Export Parameters", "Where to store the Program") obj.progpath = "/home/jk/" obj.addProperty("App::PropertyString", "article", "Export Parameters", "Article Number") obj.article = "0000000" obj.addExtension("App::GroupExtensionPython") obj.Proxy = self def onChanged(self, fp, prop): '''Do something when a property has changed''' App.Console.PrintMessage("Change property: " + str(prop) + "\n") def execute(self, fp): '''Do something when doing a recomputation, this method is mandatory''' App.Console.PrintMessage("Recompute LaserPad\n") class ViewProviderLaserProgram: def __init__(self, obj): '''Set this object to the proxy object of the actual view provider''' obj.addProperty("App::PropertyColor","Color","Box","Color of the box").Color=(1.0,0.0,0.0) obj.addExtension("Gui::ViewProviderGroupExtensionPython") obj.Proxy = self def attach(self, vobj): self.Object = vobj.Object self.ViewObject = vobj self.standard = coin.SoGroup() vobj.addDisplayMode(self.standard,"Standard"); def getDisplayModes(self,obj): "'''Return a list of display modes.'''" return ["Standard"] def getDefaultDisplayMode(self): "'''Return the name of the default display mode. It must be defined in getDisplayModes.'''" return "Standard" def updateData(self, fp, prop): '''If a property of the handled feature has changed we have the chance to handle this here''' # fp is the handled feature, prop is the name of the property that has changed pass def setDisplayMode(self,mode): '''Map the display mode defined in attach with those defined in getDisplayModes.\ Since they have the same names nothing needs to be done. This method is optional''' return mode def onChanged(self, vp, prop): '''Here we can do something when a single property got changed''' App.Console.PrintMessage("Change property: " + str(prop) + "\n") #if prop == "Color": # c = vp.getPropertyByName("Color") # self.color.rgb.setValue(c[0],c[1],c[2]) def getIcon(self): '''Return the icon in XPM format which will appear in the tree view. This method is\ optional and if not defined a default icon is shown.''' return """ /* XPM */ static const char * ViewProviderBox_xpm[] = { "16 16 6 1", " c None", ". c #141010", "+ c #615BD2", "@ c #C39D55", "# c #000000", "$ c #57C355", " ........", " ......++..+..", " .@@@@.++..++.", " .@@@@.++..++.", " .@@ .++++++.", " ..@@ .++..++.", "###@@@@ .++..++.", "##$.@@$#.++++++.", "#$#$.$$$........", "#$$####### ", "#$$#$$$$$# ", "#$$#$$$$$# ", "#$$#$$$$$# ", " #$#$$$$$# ", " ##$$$$$# ", " ####### "}; """ def __getstate__(self): '''When saving the document this object gets stored using Python's json module.\ Since we have some un-serializable parts here -- the Coin stuff -- we must define this method\ to return a tuple of all serializable objects or None.''' return None def __setstate__(self,state): '''When restoring the serialized object from document we have the chance to set some internals here.\ Since no data were serialized nothing needs to be done here.''' return None